


| Sunday, May 13rd 2012 |
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| Saturday, May 12nd 2012 |
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What's new for version 5.08 (05/13/2012) ----------------------------------------- - Fixed application path string, the config file is loading/saving ok. - Fixed IRQs for MMC3 (mapper 4), MMC5 (5) and RAMBO-1 (64). - Fixed 2002h clearing time (sprite #0 and sprite overflow flags). - The emulator now displays PAUSED when inactive. |
| Thursday, April 5th 2012 |
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What's new for version 5.074 (04/05/2012) ----------------------------------------- - Fixed broken MMC3 IRQs (mapper 4), my mistake. - Fixed a potential crash if the joystick is set, but disconnected. - Put back Sleep(0) for both double and triple buffering modes. |
| Wednesday, April 4th 2012 |
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What's new for version 5.073 (04/04/2012) ----------------------------------------- - Even more CPU fixes, IRQ/NMI_and_DMA tests have passed. - The file header info wasn't being saved correctly into a file, fixed. - Fixed emulator window resolution info (the desktop resolution was being displayed). - Changed Sleep(0) to Sleep(1) because of video sync problems. - Usual minor fixes. |
| Sunday, April 1st 2012 |
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| Saturday, March 31st 2012 |
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What's new for version 5.072 (03/31/2012) ----------------------------------------- - Fixed an uninitialized variable in the pAPU code. - A few more CPU fixes. |
| Wednesday, March 28th 2012 |
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| Sunday, March 25th 2012 |
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What's new for version 5.071 (03/25/2012) ----------------------------------------- - The config file rocknes.ini wasn't being saved to the application path, but only being read from there. It has been fixed now. - Fixed a CPU problem regarding dummy writes. - The Famicom Disk System game manufacturer code $FF is now selectable. - Reworked the way of loading/checking the FDS BIOS file. - Added a new option: use the desktop resolution on triple buffering. - Fixed "other options" menu. - Fixed binary compiling problems. - The video resolution is now displayed in the "System info" option. - A few cleanups and minor fixes there and there. |
| Saturday, March 23rd 2012 |
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| Sunday, March 18th 2012 |
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What's new for version 5.07 (03/18/2012) ----------------------------------------- - Improved 640x480 stretched mode. - Improved/fixed APU timing to match the behavior of the hardware. - Improved savestate code, old files are not compatible (must be version 4). - Tweaked mouse support for gameplay, now you can adjust the number of frames between mouse polls. - Fixed mapper 4 (MMC3), IRQ code rewritten. - Fixed mapper 5 (MMC5), added extended attribute mode (Koei games playable). - Fixed mapper 7, now all 512 KB of ROM is accessible. - Fixed mappers 9 and 10, Punch Out works with no glitches. - Fixed mapper 90, plus support for 211 (Donkey Kong 4 works). - Fixed mapper 232 (BF9096). - Added WRAM control to the mapper 1 (MMC1). - Added keyboard keys 1, 2, 3 to cycle between game screen blitters, but can be disabled in the config file. - Added an option to setup the video resolution to match the desktop. - Added an option to disable $4011 raw writes. - Added Famicom Disk System header viewer, much like the NSF header viewer. - Adjusted DMC sound decay and proper $4011 raw, no sound pops. - Multiple instances of RockNES.exe are no more allowed. - The disassembler now points to the line within the CPU PC value. - The close button ("X" corner) now works while the GUI is active. - There's a new menu item [!], called "Quick Menu". - Added a new submenu, "Other options", to be improved. Currently, you can disable hotkeys 1,2,3, and setup quit to OS confirmation. - Fixed CHR ROM bank masking. - The config file rocknes.ini is now loaded from the application path. - A few cosmetic changes and minor internal fixes. - Documentation updated. |
| Sunday, November 13rd 2011 |
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